July 10 - 16, 2015

SOIL Media Art & Technology Summer Workshops

Erin Gee
Sofian Audry

Workshops will take place at 1856 Scarth Street in the SOIL Media Lounge on the second floor. $10; Students free with a valid student ID. Pre-registration is not required, just bring your laptop with the software installed!
Workshop Descriptions | Artist Bios

Workshop Descriptions

July 10th, 2015 7:00 p.m. - 10:00 p.m.
Crash course in electronics with Erin Gee

So, you have an Arduino but have some problems making the next step? Electricity has you a little overwhelmed lately? Need some reminding what a capacitor in fact does, with helpful illustrations and a knowledgeable, friendly instructor? Come to this open ended lecture for artists and hobbyists alike that explains very basic electronics concepts. Bring your ideas for your next project - the instructor will draw upon the electronics dreams of the workshop participants to explain (1) what common electrical sensors can be of use to you (2) the best online sources (3) how to read data sheets to ensure you are buying the right supplies.

If you are so inclined, bring your favourite microcontroller to try out sensors of your own!

July 11th, 2015 12:00 p.m. - 5:00 p.m.
Physical computing for Max/MSP with Erin Gee

Based off of Friday's discussions on sensors and electronics, Gee will show workshop participants the ins and outs of controlling software in Max/MSP using serial communication. Example projects could include activating your video installation when visitors enter a room, use your own remote control to "draw" on a screen with data, activate sound files when an object is touched, or build a musical performance based off of biosensor input!

Participants should come with an Arduino or Teensy microcontroller, breadboard, and their electronic toolkit. Sample sensors will be made available for participants to try out.

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July 16th, 2015 6:00 p.m. - 9:00 p.m.
Introduction to Processing with Sofian Audry

Processing is an open source programming environment for media and interactivity. It provides a user-friendly interface to learn programming while being strong enough for professional use. In this workshop, we will look at the possibilities the software offers, with a special attention on programs that generate nature-inspired forms and behaviours such as physical systems, fractals, cellular automata and genetic algorithms. We make our first steps in programming, learning basic concepts, drawing and animating simple shapes and playing with interactivity.

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You can download Processing for free at https://processing.org/download/